Saints Row 3 Review
Base jumping off a penthouse, naked, then landing on the ground and start to beat up police with a giant purple dildo.
Well now that I have made this awkward, I'll just get to the point about how I feel about Saints Row: The Third.
For me, It puts the real Fun back in gaming. I'm not saying that other games aren't fun, but this is what I feel fun is supposed to be. More recent games have taken themselves too seriously. This changes it. It rewards you for doing things that you as a player want to do, not some arbitrary goal that the developers thought It would be a pain to do, therefore increasing playability. It's sort of like they said, hey, what do people like to do, and how can we reward them? People like base jumping, why not have a minigame you can spontaneously summon when you pull out your parachute that marks a target for you to land somewhere, and then you get experience for it? It's little things like these that can add a whole new dimension to how you play. You don't really feel like you are constrained by the limits of the developers imagination. Now, onto what the game actually contains.
Now since I've never played any of the Saints Row games, I don't know the complete backstory. But, the game does a good job of explaining the backstory of the plot in the first minute (Thanks to a Star Wars scrolling text intro). An almost immediately noticeable thing is the humor. Such as this during the scrolling intro "Since time immemorial, great leaders have risen from humble beginnings to...do shit." By this you can already tell that the game doesn't take itself too seriously, thereby letting them do whatever the heck they want. In the first mission, you also hear characters say "How long until the helicopter gets here?" "I don't know, about two waves of swat guys?" "Sounds about right."
Basically, the story begins action packed, with some scenes I'll never forget, bogs down a bit in the middle , and then starts to pick up in the end, and finishes with one of two endings (I have yet to play one of them, which the game is nice and lets you easily play the last mission again). Also throughout, the game has a few jokes that I assume are references to earlier games in the series, so they're at least giving a nod to people who have stuck with the franchise.
Now, where I actually talk about the game. The game is an open world game, with a few missions that take place in otherwise inaccesible areas. To try and sum up how the game plays would be hard, since it's quite unique. But it basically boils down to this:
Play intro missions, and then you are free to do whatever you want. Unlike games like GTA and Dead Rising, there is more of a feel of wanting to go and do side missions and explore. Why? Because they benefit you as a player. The game has a prety large unlocks system, which works with a system of Respect (a.k.a. experience), and money. Basically doing anything in the game will gain you both. All missions have a set amout of money you receive, except for Professor Genki's Super Ethical Reality Climax(You get the amount of money you win in that). This is one of the reason the game is fun, because you are rewarded for doing fun things. Like to do powerslides? Experience. Like to drive on the wrong side of the road? Experience. Like to narrowly miss cars? Experience. Like to hit people in the crotch? Experience. Now for the side mission types!
- Professor Genki's Super Ethical Reality Climax...A Twisted game show where you shoot at a bunch of people in mascot costumes. There's not really any way to describe this other than by watching it.
- Tank Mayhem...Drive around in a tank, blowing up everything in sight. A really fun game mode.
- Trafficking...Drive a "Dealer" around to make sales while protecting them. Can beceome hectic and fast paced, especially when deals "go bad."
- Insurance Fraud...Run in front of cars and ragdoll yourself to collect insurance money. More fun than you would think, can be challenging to get combos.
- Trail Blazing...Ride a cycle through a neon tube thing, while avoiding firewalls.
- Heli Assault...Protect a target on the ground as you pilot a heli.
- Escort...Drive around, and do what the people in the back ask (I'm not going into detail)
- Snatch...Find pimps and kill them to recruit the ho's (This feels awkward to type), but also a hectic mode.
- Mayhem...You, not in a vehicle, on the ground trying to create at much chaos as possible.
All these are fun. I plan on recording some gameplay sooner or later. There are also diversions that can be triggered at any time you want:
- Assassinations...Select a target and go kill them
- Vehicle Theft...Select a vehicle and bring it to a chop shop
- Base Jumping...After you pull out your parachute, and you can have it set a target somewhere for you to try and land on
- Streaking & Flashing...I hope you understand what this is
- Barnstorming...Fly planes close to / under things I guess? I've never tried it but apparently it exists.
- Super Jumps...Find awesome car jumps
Being as I run all my games on a laptop, this isn't really applicable
(stupid crap graphics chip)
Now, here is the best part, the entire game can be played with another person. This was the whole draw for me to buy it. If it wasn't for that, I probably never would have gotten it. I played through the entire game with another person, and It never felt like it wasn't supposed to be that way. Sure only one person shows up in the cutscene (Which are awesome by the way since they aren't pre-rendered, so your character actually shows, in co-op you see your character, not the other persons). All the missions play well with another player, nothing feels weird, they didn't force need to force it to play well with two people. When one person wants to start a mission, a dialogue comes up asking the other player if they want to play it. Missions must be played by both people at the same time, which makes sense. But any of the diversions can be played by both people at the same time, whether they be the same or not. So one person could be doing an assasination while the other does a car theft. The game is great in co-op, and I would really reccommend that if you know someone who has it, you should totally play it. The saves work in a way that the host has the story progression, so if you want to play the game properly with another person, you should play at the same time. Which means that if you really want to have a single player person and a co-op person, you can just create different saves for them, since they are not linked, which is really nice.
Whored mode is seperate from everything, and can be played by one or two people. Instead of having a limitless set of enemies, each map (Three total, at least in the base game) has 30 waves. Each wave has it's own name and strange set of parameters. Such as one called "Sausage Fest: The safe word is ow" where all the enemies are guys dressed in weird BDSM clothes and carrying "Penetrators," and that is also your only weapon. It creates some fun scenarios that wouldn't fit into the regular game.
While the game does have a few glitches here and there, you are very unlikely to notice them, and if you do, you'll probably forgive them because you'll be having too much fun.
Overall, Saints Row: The Third is a game I can easily recommend for anybody who's interested in open world games that let you do almost anything you want. And the game really starts to shine when you play it in co-op, so play with a friend!
Due to the sheer amount of stuff, here are some things I didn't mention above
- Income: As you buy property and complete missions, you gain control of places, therefore increasing your income (Which you receive every 15 minutes)
- Customization: I didn't write this up just because of the crazy amount. Cars have great customization, you can modify almost every car, with things such as nitrous, kneecappers, better engines, stronger frames, neon, spoilers, hoods, bumpers, almost as much as a proper racing game. Player customization is also really deep, not just in the physical appearance, but skills too, such as increased health, holding more ammo, taking less damage, and so many other abilities
- Support: You can unlock support "Homies" who you can call to help in battle, you can also unlock ones that bring you vehicles from your garage, or even helicopters and tanks.
Now in the words Of Professor Genki: Murder Time Fun Time!
Holy crap that was long! If you read all of it check this out before it's too late!: http://puggaming.net/other-gaming/my-gift-to-you!/